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Claude Code Game Studios: a Claude Code skill by Donchitos

For solo or small-team game developers who want a staged studio process from concept to release. Skip it if you just want help with one script in your engine.

The skill's text changed on Nov 10, 2026, after we last read it. Our description may be behind.

Score
74of 100
Rank
#133of 239
Installs
42.1Kon skills.sh
Stars
38Kon GitHub
Security
Clear 5 scanners
Updated
2026
Context
~57tokens always

Install

npx skills add https://github.com/Donchitos/Claude-Code-Game-Studios

Run it in your terminal. View the source

Most people install it straight from GitHub, where it has 38K stars, so its skills.sh count understates how widely it is used.

Using the Claude app rather than Claude Code? You can add a skill there too. How to add it in the app

What does Claude Code Game Studios do?

Claude Code Game Studios is a set of 74 workflow skills, plus 49 agents, that runs a game project like a studio with stages and gates. Members cover brainstorming, art bibles, system design documents, architecture decisions, epics and stories, sprint plans, playtest reports, balance checks, localization and release checklists. The start member is the entry point: it runs a project-state script, asks whether you have no idea, a vague idea, a clear concept or existing work, and proposes a stage and a rigor level of minimal, standard or full. Only after an explicit yes does it save those to project.yaml, then it names the one skill you should type next.

It comes as a set of skills that work together:

  • adopt (552 installs)
  • architecture-decision (583 installs)
  • architecture-review (559 installs)
  • art-bible (695 installs)
  • asset-audit (602 installs)
  • asset-spec (567 installs)
  • balance-check (943 installs)
  • brainstorm (720 installs)
  • bug-report (604 installs)
  • bug-triage (552 installs)
  • changelog (566 installs)
  • code-review (583 installs)

When should you use Claude Code Game Studios?

Use it when

  • You are starting a game and don't know where to begin
  • You want design documents and stories before code
  • You are bringing an existing game into a process

Skip it when

  • You need quick engine code help only
  • You don't want project.yaml and stage files in your repo

What it needs and what it can touch

You need

  • A game engine, set up through the /setup-engine member

What it can do

  • Runs bundled bash scripts that read project state
  • Writes settings to project.yaml and production/stage.txt after you agree

From reading its instructions, not from running it.

Why it scores 74

Strongest on upkeep (100 of 100), weakest on adoption (53).

  • Adoption35 points 53
  • Upkeep20 points 100
  • Trust20 points 65
  • Quality15 points 100
  • Reader answers10 points Not enough answers yet, so this does not count

How the formula works

Is Claude Code Game Studios safe to install?

Every scanner that checked it passed it. Scanners often miss what other scanners catch, and a skill can change after a scan. Read its source before you install it.

ScannerResultDate
Gen Agent Trust HubPassedNov 10, 2026
SocketPassedNov 10, 2026
SnykLow riskNov 10, 2026
RunlayerPassedMar 1, 2026
ZeroLeaksPassedApr 16, 2026

Details

Installs
42,090
Repository stars
38,011
Last repository change
Tokens always loaded
about 57
Tokens when used
about 2,878
License
MIT
Data confidence
High

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